New Character Classes/Races

This page contains four things: new player character races, new character classes, and modifications of the Oriental Adventures, Player's Handbook, and Unearthed Arcana character classes to fit into a "Unified" Oriental/Occidental setting and absorb important new advances from the 2nd Edition (along with a few of my own spices).

New Character Races

Centauri
This is a generic term for half-humanoid / half-quadraped. There are actually three new sub-races: Centaurs (man/horse), Hybsil (pixie/antelope), Wemic (man/lion)
Semi-Demons
This covers a variety of human/demon breeds, primarily the ofspring of infernal couplings. There are two varieties: Alu-demons and Cambion demons
Elves
There are two new elven subraces: Snow Elves are a relative of the Gray Elf. Primarily a dweller of high moutain plains, this subrace is somewhat analogous to the Tartars of northern Russia. Aquatic Elves are an underwater race of elves, related to land elves in the same manner mermen are related to men.
Verbeeg giants
These are the smallest of giants, often known as human behemoths.
Half-Ogres
Bastard children of a human and an ogre, these are generally powerful, but dumb and ugly. And you thought a half-orc was bad...
Merman
An underwater race of men that has grown gills and modified feet an hands.

New Character Classes

Istari
And idea taken from J.R.R. Tolkien, the istari are a highly potent warrior-wizard class for human. Somewhat similar to the fighter/mage of the various demi-human races, this class has enough unique differences to warrant an entirely new class, rather getting lumped in with the dual-class fighter/mage.

Updated Character Classes

From the Player's Handbook, Unearthed Arcana, or Oriental Adventures
Assassin
That same old nasty killer-for-hire, with a few updates to make it more playable (always has been very hard).
Barbarian
Very few changes---only minor updates
Bard
Completely revamed, this is now a standalone class.
Cavalier
Very few changes---only minor updates
Cleric
A few changes---more flexibility in weapons/armor, new spell classifications, more effort in differentiating between religions...
Druid
Some mods---new spell classifications, new weapons/armor
Fighter
Very few changes - only minor updates
Monk
Considerably different---a mix of the PH and OA characters, with alot of customizations...
Ninja
Update of the OA character with some changes.
Paladin
New spells and classifications, but not alot else.
Ranger
New spells and classifications, new rules for tracking and survival.
Sohei
Changed to be the 'warring priest' model.
Thief
Very few changes - only minor updates
Wizard
Heavy modifications to account for new spell schools and new spells.

Miscellaneous Character Class-related Tables


Questions? Comments? Like more information? Then send me a message at trims@media.mit.edu
Last updated: May 4, 1997.